Replay
  • UndeadSheik
    1. Dreadlord, level 4
    2. Death Knight, level 3
  • HumanAnima
    1. Mountain King, level 5
    2. Blood Mage, level 3
vs
Game length
00:15:23
Patch
1.36
Downloads
43
Rune Maul
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 12, 2024 by kover2177
Game breakdown

Sheik (sheik#2417)

262 APM

Heroes

  • DreadlordLevel 4
  • Death KnightLevel 3

Units

  • Acolyte21
  • Ghoul12
  • Gargoyle9
  • Goblin Zeppelin2
  • Goblin Shredder1
  • Goblin Sapper1

Buildings

  • Ziggurat6
  • Crypt5
  • Altar of Darkness4
  • Tomb of Relics2
  • Nerubian Tower2
  • Graveyard2
  • Necropolis2
  • Halls of the Dead1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Ghoul FrenzyLevel 2

Items

  • Rod of Necromancy3
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 123456
Set 61 16 6 33 3 2
Used 465 251 324 163 60 10
Actions by type
Right clicks
1638
Selections
650
Control group selections
1273
Control groups set
121
Build and train orders
121
Abilities
60
Basic commands
83
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Anima (Palikare#2548)

198 APM

Heroes

  • Mountain KingLevel 5
  • Blood MageLevel 3

Units

  • Peasant30
  • Footman19
  • Dragonhawk Rider9

Buildings

  • Farm9
  • Scout Tower8
  • Guard Tower4
  • Gryphon Aviary3
  • Altar of Kings2
  • Arcane Tower2
  • Town Hall2
  • Lumber Mill2
  • Keep2
  • Barracks1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • Masonry
  • Lumber Harvesting
  • Plating
  • ArmorLevel 2
  • Swords
  • Cloud
  • Animal War Training

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Potion of Invisibility1
  • Scroll of Healing1

Control groups

Group 123456
Set 45 21 7 4 1 1
Used 217 61 42 157 87 134
Actions by type
Right clicks
1128
Selections
675
Control group selections
698
Control groups set
79
Build and train orders
182
Abilities
71
Basic commands
120
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

UndeadData incomplete
12,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,514 3:50 7,028 7:41 10,541 11:32 14,055 15:23
Army4,085
Economy2,025
Production1,720
Technology1,090
Support3,715

Partial spend: actions with unknown prices are excluded.

Human
14,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,514 3:50 7,028 7:41 10,541 11:32 14,055 15:23
Army4,365
Economy3,020
Production1,080
Technology1,555
Support4,035
15:23 / 15:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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