Replay
  • UndeadSheik
    1. Death Knight, level 2
  • HumanAnima
    1. Archmage, level 3
vs
Game length
00:06:09
Patch
1.36
Downloads
42
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 12, 2024 by kover2177
Game breakdown

Sheik (sheik#2417)

309 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul9
  • Acolyte3

Buildings

  • Crypt4
  • Altar of Darkness4
  • Ziggurat3
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2
  • Staff of Teleportation1

Control groups

Group 1234567
Set 25 1 3 17 1 1 2
Used 267 76 242 96 15 13 38
Actions by type
Right clicks
776
Selections
213
Control group selections
747
Control groups set
50
Build and train orders
38
Abilities
14
Basic commands
17
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Anima (Palikare#2548)

212 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant11
  • Footman8

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 123456
Set 24 20 3 1 2 1
Used 62 37 26 90 102 86
Actions by type
Right clicks
461
Selections
208
Control group selections
403
Control groups set
51
Build and train orders
66
Abilities
5
Basic commands
75
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
4,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,239 1:32 2,478 3:04 3,716 4:36 4,955 6:09
Army1,080
Economy225
Production1,660
Technology745
Support1,245
Human
3,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,239 1:32 2,478 3:04 3,716 4:36 4,955 6:09
Army1,080
Economy825
Production520
Technology390
Support1,075
6:09 / 6:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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