Replay
  • HumanHipposaur
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 2
  • UndeadXlorD
    1. Dreadlord, level 6
    2. Death Knight, level 4
vs
Game length
00:21:40
Patch
1.36
Downloads
50
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 7, 2024 by kover2177
Game breakdown

Hipposaur (Hipposaurier#2643)

199 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant37
  • Footman15
  • Flying Machine11
  • Knight9
  • Siege Engine4

Buildings

  • Farm8
  • Barracks4
  • Lumber Mill2
  • Workshop2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Plating
  • Animal War Training
  • Flak Cannons

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 297 35 15 3
Used 374 87 222 271
Actions by type
Right clicks
1862
Selections
745
Control group selections
954
Control groups set
350
Build and train orders
240
Abilities
32
Basic commands
42
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

XlorD (XlorD#2596)

241 APM

Heroes

  • DreadlordLevel 6
  • Death KnightLevel 4

Units

  • Ghoul23
  • Acolyte21
  • Obsidian Statue10
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat6
  • Nerubian Tower3
  • Crypt2
  • Tomb of Relics2
  • Slaughterhouse2
  • Spirit Tower2
  • Altar of Darkness1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature Carapace
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy6
  • Potion of Mana4
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 267 230 72 82 6
Used 375 163 137 88 76
Actions by type
Right clicks
2296
Selections
924
Control group selections
839
Control groups set
657
Build and train orders
193
Abilities
72
Basic commands
163
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
14,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,599 5:25 7,198 10:50 10,796 16:15 14,395 21:40
Army6,110
Economy3,160
Production1,100
Technology935
Support3,090
Undead
13,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,599 5:25 7,198 10:50 10,796 16:15 14,395 21:40
Army4,955
Economy1,800
Production860
Technology1,410
Support4,475
21:40 / 21:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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