Replay
  • UndeadEchoGoodman
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 4
  • UndeadStingPrestige
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 3
vs
Game length
00:20:53
Patch
1.36
Downloads
41
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 6, 2024 by kover2177
Game breakdown

EchoGoodman (EchoGoodman#2734)

142 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 4
  • LichLevel 4

Units

  • Crypt Fiend11
  • Ghoul8
  • Obsidian Statue8
  • Acolyte4
  • Abomination1

Buildings

  • Ziggurat7
  • Slaughterhouse2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 3
  • Web
  • Creature Carapace
  • Burrow

Items

  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Dust of Appearance1
  • Ancient Janggo of Endurance1

Control groups

Group 123567
Set 43 30 3 1 2 1
Used 356 239 1 108 145 86
Actions by type
Right clicks
1060
Selections
549
Control group selections
935
Control groups set
80
Build and train orders
123
Abilities
64
Basic commands
103
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

StingPrestige (Sting#22391)

198 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 3

Units

  • Crypt Fiend10
  • Ghoul7
  • Obsidian Statue7
  • Acolyte3

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature AttackLevel 3
  • Creature Carapace

Items

  • Rod of Necromancy4
  • Scroll of Healing4
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 1234
Set 64 8 9 5
Used 747 293 42 470
Group 5678
Set 2 1 1 1
Used 20 123 4 0
Actions by type
Right clicks
1343
Selections
677
Control group selections
1699
Control groups set
91
Build and train orders
124
Abilities
87
Basic commands
59
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
11,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,873 5:13 5,745 10:26 8,618 15:39 11,490 20:53
Army5,165
Economy300
Production660
Technology1,045
Support4,320
Undead
11,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,873 5:13 5,745 10:26 8,618 15:39 11,490 20:53
Army4,390
Economy225
Production720
Technology1,070
Support4,745
20:53 / 20:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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