Replay
  • Night ElfPoncho
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 2
  • Night ElfHiccup
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:06:47
Patch
1.36
Downloads
44
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 5, 2024 by gartoll
Game breakdown

Poncho (Poncho#21692)

204 APM

Heroes

  • Demon HunterLevel 2
  • Keeper of the GroveLevel 2

Units

  • Wisp19
  • Archer8
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Altar of Elders4
  • Moon Well3
  • Ancient of Lore3
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Ultravision

Items

  • Circlet of Nobility1

Control groups

Group 123456
Set 8 4 2 24 2 9
Used 36 9 28 152 147 62
Actions by type
Right clicks
509
Selections
174
Control group selections
434
Control groups set
49
Build and train orders
64
Abilities
19
Basic commands
91
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Hiccup (Hiccup#21167)

214 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer4

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1234
Set 2 6 2 1
Used 85 230 38 9
Group 5678
Set 1 1 1 1
Used 137 71 7 0
Actions by type
Right clicks
501
Selections
174
Control group selections
577
Control groups set
15
Build and train orders
39
Abilities
8
Basic commands
110
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
6,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,550 1:41 3,100 3:23 4,650 5:05 6,200 6:47
Army1,480
Economy1,140
Production1,335
Technology1,020
Support1,225
Nightelf
3,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,550 1:41 3,100 3:23 4,650 5:05 6,200 6:47
Army520
Economy660
Production510
Technology650
Support1,355
6:47 / 6:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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