Replay
  • HumanMoissan
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 1
  • HumanVGroom
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:14:20
Patch
1.36
Downloads
38
Rune Maul
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 5, 2024 by kover2177
Game breakdown

Moissan (Moissan#21859)

166 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant11
  • Footman5
  • Priest4
  • Knight4
  • Sorceress2

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1
  • Castle1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training
  • Animal War Training

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 17 21 1 2
Used 238 282 17 0
Actions by type
Right clicks
1202
Selections
373
Control group selections
537
Control groups set
41
Build and train orders
80
Abilities
16
Basic commands
63
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
0

VGroom (Vendetta#26405)

219 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant19
  • Rifleman13
  • Footman7
  • Priest6
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Workshop1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Plating
  • Armor
  • Priest Training
  • Sorceress Training

Items

  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 42 14 1 3 1
Used 263 19 4 242 281
Group 6790
Set 1 1 3 2
Used 56 0 2 3
Actions by type
Right clicks
1009
Selections
357
Control group selections
870
Control groups set
68
Build and train orders
95
Abilities
18
Basic commands
653
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
6,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,266 3:35 4,533 7:10 6,799 10:45 9,065 14:20
Army2,505
Economy825
Production490
Technology985
Support1,840
Human
9,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,266 3:35 4,533 7:10 6,799 10:45 9,065 14:20
Army4,575
Economy1,425
Production630
Technology535
Support1,900
14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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