Replay
  • Night ElfMoon
    1. Firelord, level 10
  • HumanHawK
    1. Mountain King, level 7
    2. Blood Mage, level 7
    3. Paladin, level 3
vs
Game length
00:30:17
Patch
1.36
Downloads
99
Terenas Stand LV
Download map
Highlight
Silver highlight
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Jan 4, 2024 by Elven_Star
Game breakdown

Moon (Moon#35134)

295 APM

Heroes

  • FirelordLevel 10

Units

  • Wisp35
  • Dryad16
  • Druid of the Claw16
  • Archer9
  • Goblin Shredder3
  • Forest Troll Berserker2
  • Chimaera2

Buildings

  • Moon Well12
  • Ancient of War2
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Strength of the WildLevel 3
  • Reinforced Hides
  • Nature's BlessingLevel 2
  • Mark of the Claw

Items

  • Scroll of Healing11
  • Scroll of Town Portal6
  • Lesser Clarity Potion6
  • Anti-magic Potion4
  • Moonstone3
  • Potion of Mana2
  • Circlet of Nobility1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 12345
Set 345 147 104 41 2
Used 821 924 555 29 465
Group 67890
Set 4 2 3 2 1
Used 579 40 0 0 0
Actions by type
Right clicks
2652
Selections
1086
Control group selections
3413
Control groups set
651
Build and train orders
317
Abilities
196
Basic commands
526
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
12

HawK (HawK#2797)

253 APM

Heroes

  • Mountain KingLevel 7
  • Blood MageLevel 7
  • PaladinLevel 3

Units

  • Peasant21
  • Knight12
  • Spell Breaker8
  • Mortar Team8
  • Footman5
  • Flying Machine5
  • Siege Engine4
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Farm11
  • Scout Tower9
  • Guard Tower5
  • Arcane Tower3
  • Workshop3
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Lumber Harvesting
  • GunpowderLevel 2
  • PlatingLevel 2
  • SwordsLevel 2
  • Animal War Training
  • Fragmentation Shards
  • Control Magic

Items

  • Scroll of Regeneration7
  • Lesser Clarity Potion6
  • Staff of Sanctuary2
  • Tome of Retraining2
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 1234
Set 244 27 12 7
Used 1349 611 327 261
Group 5678
Set 4 2 3 2
Used 177 21 25 30
Actions by type
Right clicks
1906
Selections
1742
Control group selections
2801
Control groups set
301
Build and train orders
218
Abilities
186
Basic commands
393
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

NightelfData incomplete
24,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,129 7:34 12,258 15:08 18,386 22:42 24,515 30:17
Army9,845
Economy2,780
Production1,110
Technology1,000
Support9,780

Partial spend: actions with unknown prices are excluded.

Human
18,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,129 7:34 12,258 15:08 18,386 22:42 24,515 30:17
Army9,065
Economy1,960
Production910
Technology1,600
Support5,065
30:17 / 30:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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