Replay
  • HumanHeat
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfKrasik
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 4
vs
Game length
00:14:37
Patch
1.36
Downloads
28
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 22, 2023 by kover2177
Game breakdown

Heat (Ragnarök#21722)

204 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Footman12
  • Peasant10
  • Rifleman9
  • Priest5
  • Sorceress3
  • Ice Troll Berserker1

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Tower4
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2
  • Plating

Items

  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 123456
Set 188 23 3 2 1 1
Used 387 244 35 199 156 87
Actions by type
Right clicks
830
Selections
279
Control group selections
1108
Control groups set
218
Build and train orders
127
Abilities
49
Basic commands
281
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Krasik (krasik#2848)

154 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 4

Units

  • Wisp24
  • Druid of the Claw7
  • Archer4

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides

Items

  • Potion of Healing4
  • Moonstone3
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 13
Set 44 10
Used 150 18
Actions by type
Right clicks
827
Selections
636
Control group selections
168
Control groups set
54
Build and train orders
86
Abilities
115
Basic commands
306
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
9,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,371 3:39 4,743 7:18 7,114 10:57 9,485 14:37 U
Army4,850
Economy750
Production670
Technology675
Support2,540
Nightelf
8,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,371 3:39 4,743 7:18 7,114 10:57 9,485 14:37
Army2,305
Economy1,440
Production640
Technology650
Support3,500
14:37 / 14:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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