Replay
  • Night ElfRazerMoon
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:06:16
Patch
1.36
Downloads
37
Withering Fields
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 21, 2023 by Stowka
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

254 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul16
  • Acolyte3

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 12456
Set 21 7 1 2 1
Used 104 16 191 165 210
Actions by type
Right clicks
554
Selections
187
Control group selections
686
Control groups set
32
Build and train orders
31
Abilities
6
Basic commands
21
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RazerMoon (RazerMoon#21126)

410 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer7

Buildings

  • Moon Well5
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Items

  • Staff of Teleportation2
  • Boots of Speed1

Control groups

Group 123456
Set 13 47 22 7 1 1
Used 35 224 385 412 257 1
Actions by type
Right clicks
567
Selections
208
Control group selections
1314
Control groups set
91
Build and train orders
48
Abilities
13
Basic commands
229
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
3,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,023 1:34 2,045 3:08 3,068 4:42 4,090 6:16
Army1,920
Economy225
Production580
Technology100
Support1,005
Nightelf
4,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,023 1:34 2,045 3:08 3,068 4:42 4,090 6:16
Army910
Economy660
Production330
Technology320
Support1,870
6:16 / 6:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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