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  • Night ElfRazerMoon
    1. Demon Hunter, level 2
vs
Game length
00:05:30
Patch
1.36
Downloads
38
Naos Neru
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 21, 2023 by Stowka
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

288 APM

Heroes

  • Death KnightLevel 1

Units

  • Ghoul13
  • Acolyte4

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 12456
Set 14 11 1 2 1
Used 64 27 173 154 207
Actions by type
Right clicks
463
Selections
170
Control group selections
625
Control groups set
29
Build and train orders
28
Abilities
3
Basic commands
29
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

RazerMoon (RazerMoon#21126)

454 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp13
  • Archer7

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Ancient of Wonders1

Control groups

Group 12345
Set 6 26 18 6 2
Used 13 215 467 347 247
Actions by type
Right clicks
459
Selections
156
Control group selections
1289
Control groups set
58
Build and train orders
29
Abilities
28
Basic commands
123
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
3,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 911 1:22 1,823 2:45 2,734 4:07 3,645 5:30
Army1,560
Economy300
Production580
Technology0
Support1,205
Nightelf
2,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 911 1:22 1,823 2:45 2,734 4:07 3,645 5:30
Army910
Economy780
Production480
Technology0
Support810
5:30 / 5:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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