Replay
  • HumanYumiko
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Paladin, level 4
  • Undead2964
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dreadlord, level 4
vs
Game length
00:32:39
Patch
1.36
Downloads
63
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 18, 2023 by kover2177
Game breakdown

Yumiko (HuyaYumiko#4873)

269 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5
  • PaladinLevel 4

Units

  • Peasant27
  • Flying Machine15
  • Footman11
  • Knight10
  • Siege Engine3
  • Siege Engine2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Scout Tower20
  • Cannon Tower12
  • Farm8
  • Arcane Tower7
  • Guard Tower6
  • Town Hall4
  • Workshop4
  • Altar of Kings3
  • Arcane Vault3
  • Barracks2
  • Keep1
  • Lumber Mill1
  • Castle1
  • Blacksmith1

Upgrades

  • Backpack
  • GunpowderLevel 3
  • Animal War Training
  • Flak Cannons
  • Fragmentation Shards
  • Masonry
  • Barrage
  • PlatingLevel 2
  • Flying Machine Bombs

Items

  • Lesser Clarity Potion17
  • Ivory Tower7
  • Scroll of Town Portal6
  • Staff of Sanctuary3
  • Circlet of Nobility2
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 1234567
Set 61 17 29 11 19 2 1
Used 753 566 508 51 375 269 0
Actions by type
Right clicks
2985
Selections
1989
Control group selections
2522
Control groups set
140
Build and train orders
530
Abilities
139
Basic commands
312
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
18

2964 (undead2964#3201)

306 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 4
  • DreadlordLevel 4

Units

  • Acolyte25
  • Ghoul23
  • Gargoyle11
  • Obsidian Statue5
  • Crypt Fiend4
  • Abomination1

Buildings

  • Ziggurat10
  • Crypt7
  • Altar of Darkness3
  • Tomb of Relics3
  • Nerubian Tower3
  • Necropolis2
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Creature CarapaceLevel 2
  • Ghoul Frenzy
  • Stone Form
  • Destroyer Form
  • Unholy Armor
  • Web

Items

  • Scroll of Town Portal6
  • Rod of Necromancy3
  • Potion of Mana3
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Circlet of Nobility1

Control groups

Group 1235679
Set 78 44 1 4 2 1 1
Used 1655 1301 177 451 461 49 33
Actions by type
Right clicks
3439
Selections
1526
Control group selections
4127
Control groups set
131
Build and train orders
187
Abilities
135
Basic commands
321
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

HumanData incomplete
23,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,981 8:09 11,963 16:19 17,944 24:29 23,925 32:39
Army6,440
Economy3,565
Production1,420
Technology4,115
Support8,385

Partial spend: actions with unknown prices are excluded.

Undead
19,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,981 8:09 11,963 16:19 17,944 24:29 23,925 32:39
Army6,785
Economy2,325
Production2,080
Technology1,490
Support6,330
32:39 / 32:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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