Replay
  • Undead2964
    1. Lich, level 3
  • HumanInspired
    1. Archmage, level 4
vs
Game length
00:08:00
Patch
1.36
Downloads
45
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 18, 2023 by kover2177
Game breakdown

2964 (undead2964#3201)

277 APM

Heroes

  • LichLevel 3

Units

  • Ghoul12
  • Acolyte10

Buildings

  • Crypt6
  • Ziggurat4
  • Nerubian Tower2
  • Halls of the Dead2
  • Necropolis2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 12569
Set 31 8 3 1 1
Used 181 91 355 292 18
Actions by type
Right clicks
757
Selections
326
Control group selections
937
Control groups set
44
Build and train orders
46
Abilities
16
Basic commands
54
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Inspired (Inspired#21581)

261 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant13
  • Footman12

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Lumber Mill1
  • Guard Tower1

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 1234567
Set 25 13 2 1 1 1 1
Used 82 48 10 168 203 298 0
Actions by type
Right clicks
467
Selections
407
Control group selections
809
Control groups set
44
Build and train orders
90
Abilities
7
Basic commands
222
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
6,190

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,548 2:00 3,095 4:00 4,643 6:00 6,190 8:00
Army1,440
Economy1,200
Production1,380
Technology840
Support1,330
Human
4,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,548 2:00 3,095 4:00 4,643 6:00 6,190 8:00
Army1,620
Economy1,360
Production340
Technology210
Support1,180
8:00 / 8:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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