Replay
  • HumanSyDe
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
  • UndeadHappy
    1. Dreadlord, level 5
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:15:12
Patch
1.36
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 18, 2023 by kover2177
Game breakdown

SyDe (SyDe#2753)

290 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant25
  • Footman12
  • Flying Machine10
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Knight1

Buildings

  • Farm6
  • Arcane Vault3
  • Altar of Kings2
  • Town Hall2
  • Arcane Tower2
  • Workshop2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 5
  • Fragmentation Shards
  • Flak Cannons
  • Animal War Training

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration4
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 12456
Set 63 38 6 10 4
Used 509 120 290 392 268
Actions by type
Right clicks
1119
Selections
913
Control group selections
1579
Control groups set
121
Build and train orders
203
Abilities
49
Basic commands
332
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Happy (Happy#2384)

304 APM

Heroes

  • DreadlordLevel 5
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul15
  • Acolyte7
  • Gargoyle6
  • Obsidian Statue3

Buildings

  • Ziggurat6
  • Crypt3
  • Tomb of Relics3
  • Necropolis2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature CarapaceLevel 3
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Circlet of Nobility6
  • Rod of Necromancy2
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 12345
Set 86 89 8 21 25
Used 605 400 43 272 203
Group 6790
Set 31 9 6 6
Used 17 0 12 2
Actions by type
Right clicks
1269
Selections
928
Control group selections
1554
Control groups set
281
Build and train orders
137
Abilities
49
Basic commands
309
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
11,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,961 3:48 5,923 7:36 8,884 11:24 11,845 15:12
Army3,480
Economy2,645
Production800
Technology1,055
Support3,865

Partial spend: actions with unknown prices are excluded.

Undead
11,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,961 3:48 5,923 7:36 8,884 11:24 11,845 15:12
Army3,450
Economy975
Production920
Technology1,065
Support4,730
15:12 / 15:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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