Replay
  • Night ElfNase
    1. Priestess of the Moon, level 6
    2. Beastmaster, level 2
  • Night ElfTaifun
    1. Priestess of the Moon, level 7
    2. Goblin Alchemist, level 6
vs
Game length
00:27:42
Patch
1.36
Downloads
40
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 13, 2023 by kover2177
Game breakdown

Nase (Nase#21778)

143 APM

Heroes

  • Priestess of the MoonLevel 6
  • BeastmasterLevel 2

Units

  • Wisp37
  • Huntress12
  • Glaive Thrower10
  • Archer7
  • Goblin Sapper2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well11
  • Ancient of War5
  • Altar of Elders4
  • Ancient Protector3
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Sentinel

Items

  • Scroll of Healing2
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Scroll of Protection1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Scroll of Town Portal1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 1234
Set 78 4 7 2
Used 410 23 185 209
Actions by type
Right clicks
1918
Selections
796
Control group selections
827
Control groups set
91
Build and train orders
141
Abilities
50
Basic commands
43
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Taifun (Nevermind#2716)

106 APM

Heroes

  • Priestess of the MoonLevel 7
  • Goblin AlchemistLevel 6

Units

  • Wisp27
  • Dryad15
  • Huntress13
  • Glaive Thrower9
  • Archer1

Buildings

  • Moon Well5
  • Tree of Life4
  • Ancient of War3
  • Ancient of Lore2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Ages1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Strength of the MoonLevel 2
  • Sentinel
  • Upgrade Moon Glaive
  • Abolish Magic
  • Strength of the Wild
  • Nature's Blessing

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1

Control groups

Group 134
Set 93 5 7
Used 51 59 53
Actions by type
Right clicks
1540
Selections
889
Control group selections
163
Control groups set
105
Build and train orders
115
Abilities
58
Basic commands
1
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
6

Timeline

Nightelf
15,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,945 6:55 7,890 13:51 11,835 20:46 15,780 27:42
Army6,395
Economy2,560
Production1,625
Technology700
Support4,500
Nightelf
14,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,945 6:55 7,890 13:51 11,835 20:46 15,780 27:42
Army6,730
Economy2,980
Production940
Technology1,000
Support2,535
27:42 / 27:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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