Replay
  • OrcAzuL89
    1. Far Seer, level 2
    2. Firelord, level 1
  • OrcEna1337
    1. Blademaster, level 3
    2. Dark Ranger, level 1
vs
Game length
00:06:16
Patch
1.36
Downloads
42
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 13, 2023 by kover2177
Game breakdown

AzuL89 (RF89#2546)

170 APM

Heroes

  • Far SeerLevel 2
  • FirelordLevel 1

Units

  • Peon7
  • Troll Headhunter/Berserker4
  • Grunt2

Buildings

  • Orc Burrow3
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Items

  • Dust of Appearance2

Control groups

Group 1245
Set 30 2 4 1
Used 63 2 211 194
Actions by type
Right clicks
351
Selections
142
Control group selections
470
Control groups set
37
Build and train orders
30
Abilities
3
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ena1337 (ena1337#2188)

162 APM

Heroes

  • BlademasterLevel 3
  • Dark RangerLevel 1

Units

  • Peon8
  • Grunt3

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • War Mill1

Upgrades

  • Berserker Strength
  • Reinforced Defenses

Items

  • Healing Salve2
  • Scroll of Speed1
  • Circlet of Nobility1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 123457
Set 8 2 8 7 3 2
Used 85 6 9 82 129 0
Actions by type
Right clicks
344
Selections
153
Control group selections
311
Control groups set
30
Build and train orders
43
Abilities
13
Basic commands
96
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
3,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 915 1:34 1,830 3:08 2,745 4:42 3,660 6:16
Army940
Economy525
Production360
Technology315
Support1,185
Orc
3,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 915 1:34 1,830 3:08 2,745 4:42 3,660 6:16
Army600
Economy600
Production360
Technology440
Support1,660
6:16 / 6:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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