Replay
  • UndeadHappy
    1. Lich, level 3
  • UndeadCement
    1. Lich, level 4
vs
Game length
00:06:53
Patch
1.36
Downloads
58
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 10, 2023 by Stowka
Game breakdown

Happy (Cacxa26#2948)

287 APM

Heroes

  • LichLevel 3

Units

  • Ghoul14
  • Acolyte7

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2

Control groups

Group 12345
Set 39 28 1 12 18
Used 279 203 4 135 204
Group 6790
Set 20 3 2 2
Used 7 0 1 0
Actions by type
Right clicks
486
Selections
348
Control group selections
833
Control groups set
125
Build and train orders
46
Abilities
13
Basic commands
92
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Cement (Cement#21970)

190 APM

Heroes

  • LichLevel 4

Units

  • Ghoul25
  • Acolyte17

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1234
Set 18 23 1 1
Used 58 14 86 54
Actions by type
Right clicks
555
Selections
273
Control group selections
212
Control groups set
43
Build and train orders
77
Abilities
19
Basic commands
106
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
4,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,501 1:43 3,003 3:26 4,504 5:09 6,005 6:53
Army1,680
Economy525
Production520
Technology745
Support945
Undead
6,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,501 1:43 3,003 3:26 4,504 5:09 6,005 6:53
Army3,000
Economy1,275
Production380
Technology420
Support930
6:53 / 6:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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