Replay
  • OrcFVB
    1. Far Seer, level 2
  • OrcKeks
    1. Far Seer, level 2
vs
Game length
00:05:37
Patch
1.36
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 8, 2023 by kover2177
Game breakdown

FVB (FVB#1736)

251 APM

Heroes

  • Far SeerLevel 2

Units

  • Peon8
  • Troll Headhunter/Berserker8

Buildings

  • Orc Burrow3
  • Barracks2
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1

Items

  • Healing Salve2
  • Lesser Clarity Potion1

Control groups

Group 1345
Set 41 1 2 1
Used 43 244 215 292
Actions by type
Right clicks
362
Selections
112
Control group selections
794
Control groups set
45
Build and train orders
32
Abilities
2
Basic commands
39
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Keks (myNAMEisKEKS#2316)

133 APM

Heroes

  • Far SeerLevel 2

Units

  • Peon8
  • Grunt3
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Berserker Strength

Items

  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 125670
Set 15 24 2 3 4 2
Used 119 23 87 2 67 0
Actions by type
Right clicks
243
Selections
87
Control group selections
298
Control groups set
50
Build and train orders
31
Abilities
2
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
3,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 880 1:24 1,760 2:48 2,640 4:12 3,520 5:37
Army1,080
Economy600
Production540
Technology0
Support1,215
Orc
3,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 880 1:24 1,760 2:48 2,640 4:12 3,520 5:37
Army735
Economy600
Production510
Technology690
Support985
5:37 / 5:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays