Replay
  • HumanSok
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadLuna
    1. Lich, level 5
    2. Death Knight, level 3
    3. Dark Ranger, level 2
vs
Game length
00:17:21
Patch
1.36
Downloads
61
Rune Maul
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 3, 2023 by kover2177
Game breakdown

Sok (moosangsung#1804)

216 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant25
  • Flying Machine13
  • Footman11
  • Knight5

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Workshop2
  • Cannon Tower2
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 2
  • PlatingLevel 2
  • Animal War Training
  • Gunpowder
  • Flak Cannons
  • Flying Machine Bombs

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Staff of Sanctuary2
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 475 91 21 19
Used 389 251 89 5
Group 5690
Set 3 2 1 1
Used 77 30 33 40
Actions by type
Right clicks
1137
Selections
707
Control group selections
914
Control groups set
613
Build and train orders
191
Abilities
32
Basic commands
62
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Luna (AlyLuna#3589)

191 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul31
  • Acolyte16
  • Crypt Fiend8
  • Obsidian Statue6
  • Abomination2

Buildings

  • Crypt8
  • Ziggurat7
  • Necropolis3
  • Slaughterhouse3
  • Tomb of Relics2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Web
  • Destroyer Form
  • Creature Attack
  • Creature Carapace
  • Disease Cloud
  • Ghoul Frenzy

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12345
Set 110 81 7 2 17
Used 316 285 84 141 97
Actions by type
Right clicks
1102
Selections
530
Control group selections
923
Control groups set
217
Build and train orders
167
Abilities
68
Basic commands
208
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Human
12,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,866 4:20 7,733 8:40 11,599 13:00 15,465 17:21
Army4,010
Economy2,260
Production960
Technology1,635
Support3,705
Undead
15,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,866 4:20 7,733 8:40 11,599 13:00 15,465 17:21
Army7,120
Economy1,875
Production2,200
Technology1,170
Support3,100
17:21 / 17:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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