Replay
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 2
  • UndeadBiko
    1. Death Knight, level 2
vs
Game length
00:08:51
Patch
1.36
Downloads
39
Nomad Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 2, 2023 by kover2177
Game breakdown

Sheik (sheik#2417)

273 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Crypt Fiend5
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Altar of Darkness5
  • Ziggurat4
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 1234567
Set 34 2 6 9 3 3 7
Used 349 110 172 20 11 5 33
Actions by type
Right clicks
1093
Selections
398
Control group selections
700
Control groups set
64
Build and train orders
50
Abilities
16
Basic commands
50
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Biko (Cucaracha#21207)

277 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul13
  • Acolyte12
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Crypt2
  • Altar of Darkness2
  • Halls of the Dead2
  • Tomb of Relics1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1

Control groups

Group 12345
Set 28 14 7 2 11
Used 126 60 152 195 275
Actions by type
Right clicks
996
Selections
320
Control group selections
808
Control groups set
62
Build and train orders
57
Abilities
10
Basic commands
147
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,455 2:12 2,910 4:25 4,365 6:38 5,820 8:51
Army1,715
Economy225
Production1,240
Technology820
Support1,770
Undead
5,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,455 2:12 2,910 4:25 4,365 6:38 5,820 8:51
Army1,775
Economy900
Production760
Technology940
Support1,445
8:51 / 8:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays