Replay
  • HumanHawK
    1. Mountain King, level 3
    2. Archmage, level 3
  • Night ElfLinJunJie
    1. Demon Hunter, level 3
    2. Goblin Alchemist, level 1
vs
Game length
00:12:07
Patch
1.36
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Dec 1, 2023 by kover2177
Game breakdown

HawK (HawK#2797)

289 APM

Heroes

  • Mountain KingLevel 3
  • ArchmageLevel 3

Units

  • Peasant18
  • Footman9
  • Rifleman4
  • Priest3
  • Goblin Zeppelin1
  • Sorceress1
  • Spell Breaker1

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 2
  • Long Rifles
  • Priest Training
  • Plating

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 1234
Set 119 20 7 11
Used 577 308 214 202
Group 5678
Set 2 3 5 1
Used 201 8 21 29
Actions by type
Right clicks
871
Selections
575
Control group selections
1560
Control groups set
168
Build and train orders
95
Abilities
18
Basic commands
140
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

LinJunJie (Casfan#31609)

334 APM

Heroes

  • Demon HunterLevel 3
  • Goblin AlchemistLevel 1

Units

  • Wisp16
  • Archer4
  • Dryad4
  • Druid of the Claw3
  • Goblin Shredder1
  • Hippogryph1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wind1
  • Ancient Protector1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Staff of Preservation1

Control groups

Group 12345
Set 39 19 128 7 1
Used 338 314 130 419 169
Actions by type
Right clicks
1494
Selections
736
Control group selections
1370
Control groups set
194
Build and train orders
67
Abilities
52
Basic commands
57
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
9,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,313 3:01 4,625 6:03 6,938 9:05 9,250 12:07
Army3,050
Economy1,735
Production640
Technology925
Support2,900
Nightelf
7,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,313 3:01 4,625 6:03 6,938 9:05 9,250 12:07
Army2,400
Economy1,300
Production790
Technology700
Support2,470
12:07 / 12:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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