Replay
  • HumanJonnySSR
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:13:04
Patch
1.26
Downloads
71
Terenas Stand
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 6, 2018 by x3-DemoN
Game breakdown

JonnySSR (JonnySSR)

224 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant10
  • Footman8
  • Priest4
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker2
  • Ogre Mauler1
  • Mud Golem1
  • Sorceress1
  • Goblin Zeppelin1
  • Spell Breaker1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1
  • Arcane Vault1

Control groups

Group 12345
Set 101 8 3 2 2
Used 539 310 226 224 69
Actions by type
Right clicks
666
Selections
417
Control group selections
1368
Control groups set
116
Build and train orders
88
Abilities
22
Basic commands
215
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ag3nt (ag3nt)

193 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant10
  • Footman7
  • Forest Troll Shadow Priest7
  • Spell Breaker5
  • Priest4
  • Forest Troll Berserker3
  • Goblin Shredder3
  • Goblin Zeppelin2

Buildings

  • Farm6
  • Arcane Tower3
  • Arcane Sanctum3
  • Scout Tower2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • DefendLevel 2
  • Priest Training
  • Sorceress Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Ivory Tower1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 1234
Set 56 14 1 8
Used 168 94 1 34
Group 5790
Set 1 3 9 23
Used 19 29 129 152
Actions by type
Right clicks
905
Selections
457
Control group selections
626
Control groups set
115
Build and train orders
162
Abilities
43
Basic commands
153
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Timeline

Human
6,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,840 3:16 5,680 6:32 8,520 9:48 11,360 13:04
Army3,750
Economy750
Production490
Technology390
Support720
HumanData incomplete
11,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,840 3:16 5,680 6:32 8,520 9:48 11,360 13:04
Army6,265
Economy1,135
Production790
Technology1,400
Support1,770

Partial spend: actions with unknown prices are excluded.

13:04 / 13:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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