Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 1
  • UndeadVietnamGosu
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 1
vs
Game length
00:15:11
Patch
1.36
Downloads
48
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 24, 2023 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

196 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 1

Units

  • Peasant15
  • Flying Machine8
  • Footman7
  • Knight3
  • Gryphon Rider3

Buildings

  • Farm8
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Tower1
  • Guard Tower1
  • Arcane Vault1
  • Castle1
  • Blacksmith1
  • Gryphon Aviary1
  • Workshop1

Upgrades

  • Lumber HarvestingLevel 2
  • Flak Cannons
  • Animal War TrainingLevel 2
  • Storm Hammers

Items

  • Scroll of Regeneration2
  • Scroll of Town Portal1
  • Staff of Sanctuary1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 113 12 51 8 5 3
Used 256 47 186 96 352 32
Actions by type
Right clicks
764
Selections
527
Control group selections
969
Control groups set
192
Build and train orders
125
Abilities
31
Basic commands
300
Item uses
13
Subgroup switches
0
Units removed from queue
1
Escape presses
0

VietnamGosu (AngryAcolyte#1835)

257 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 1

Units

  • Ghoul23
  • Acolyte5
  • Obsidian Statue2
  • Abomination2

Buildings

  • Crypt4
  • Altar of Darkness4
  • Ziggurat4
  • Halls of the Dead2
  • Slaughterhouse2
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Unholy Armor
  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Potion of Healing2
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 123
Set 17 9 26
Used 774 536 203
Actions by type
Right clicks
1552
Selections
525
Control group selections
1513
Control groups set
52
Build and train orders
116
Abilities
63
Basic commands
14
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

HumanData incomplete
8,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,650 3:47 5,300 7:35 7,950 11:23 10,600 15:11
Army3,320
Economy1,125
Production620
Technology1,130
Support2,185

Partial spend: actions with unknown prices are excluded.

Undead
10,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,650 3:47 5,300 7:35 7,950 11:23 10,600 15:11
Army3,640
Economy600
Production1,800
Technology1,340
Support3,220
15:11 / 15:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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