Replay
  • HumanSyDe
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfPaTo
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:13:49
Patch
1.36
Downloads
26
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 23, 2023 by kover2177
Game breakdown

SyDe (SyDe#2753)

308 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant18
  • Footman10
  • Rifleman4
  • Priest4
  • Spell Breaker4
  • Sorceress2
  • Goblin Zeppelin1

Buildings

  • Farm11
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • GunpowderLevel 2
  • Plating
  • Priest Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Dust of Appearance2
  • Scroll of Healing2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 72 19 8 8 9 4
Used 536 202 41 261 340 214
Actions by type
Right clicks
986
Selections
800
Control group selections
1594
Control groups set
120
Build and train orders
181
Abilities
30
Basic commands
436
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

PaTo (PaTo#12362)

272 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp14
  • Druid of the Claw7
  • Archer6
  • Dryad3
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 1234
Set 465 126 2 111
Used 322 75 6 71
Group 6789
Set 1 9 1 1
Used 1 134 206 173
Actions by type
Right clicks
1047
Selections
636
Control group selections
988
Control groups set
716
Build and train orders
102
Abilities
47
Basic commands
134
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
11,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,800 3:27 5,600 6:54 8,400 10:21 11,200 13:49
Army4,120
Economy1,735
Production820
Technology540
Support3,985
Nightelf
8,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,800 3:27 5,600 6:54 8,400 10:21 11,200 13:49
Army3,240
Economy840
Production640
Technology700
Support3,120
13:49 / 13:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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