Replay
  • HumanSyDe
    1. Archmage, level 4
    2. Mountain King, level 2
  • OrcScars
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
vs
Game length
00:11:17
Patch
1.36
Downloads
28
Concealed Hill
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 23, 2023 by kover2177
Game breakdown

SyDe (SyDe#2753)

287 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant11
  • Footman6
  • Priest4
  • Sorceress4

Buildings

  • Farm7
  • Altar of Kings2
  • Arcane Sanctum2
  • Castle2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Defend
  • Sorceress Training
  • Priest Training
  • Swords

Items

  • Boots of Speed1

Control groups

Group 12456
Set 44 28 8 8 4
Used 427 202 234 237 216
Actions by type
Right clicks
740
Selections
512
Control group selections
1316
Control groups set
92
Build and train orders
123
Abilities
35
Basic commands
351
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Scars (Scars#21432)

281 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 1

Units

  • Peon9
  • Troll Headhunter/Berserker8
  • Grunt2
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow4
  • Voodoo Lounge4
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Tauren Totem1

Upgrades

  • Spiked Barricades
  • Berserker Upgrade

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Healing Salve1
  • Orb of Lightning1

Control groups

Group 12345
Set 31 9 1 24 3
Used 73 41 326 312 199
Actions by type
Right clicks
1224
Selections
586
Control group selections
951
Control groups set
68
Build and train orders
91
Abilities
26
Basic commands
155
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
6,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,584 2:49 3,168 5:38 4,751 8:27 6,335 11:17
Army1,970
Economy825
Production960
Technology1,180
Support1,400
OrcData incomplete
5,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,584 2:49 3,168 5:38 4,751 8:27 6,335 11:17
Army1,615
Economy675
Production495
Technology1,040
Support1,915

Partial spend: actions with unknown prices are excluded.

11:17 / 11:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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