Replay
  • HumanHipposaur
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 3
  • UndeadEdo
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 2
vs
Game length
00:18:10
Patch
1.36
Downloads
39
Springtime 1.3
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 21, 2023 by Stowka
Game breakdown

Hipposaur (Hipposaurier#2643)

214 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant27
  • Footman10
  • Gryphon Rider5
  • Dragonhawk Rider5
  • Flying Machine2

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower4
  • Gryphon Aviary3
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1

Upgrades

  • SwordsLevel 2
  • Lumber HarvestingLevel 2
  • ArmorLevel 2
  • Animal War Training
  • Storm Hammers
  • Flak Cannons

Items

  • Scroll of Healing4
  • Potion of Healing2
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 378 5 11 1
Used 404 80 239 304
Actions by type
Right clicks
1576
Selections
547
Control group selections
1027
Control groups set
395
Build and train orders
197
Abilities
47
Basic commands
34
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Edo (EdoBoi#2276)

172 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 4
  • LichLevel 2

Units

  • Ghoul13
  • Acolyte10
  • Gargoyle6
  • Crypt Fiend5
  • Obsidian Statue4

Buildings

  • Ziggurat7
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Web
  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack

Items

  • Scroll of Town Portal2
  • Potion of Mana2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 123
Set 54 17 32
Used 298 199 80
Actions by type
Right clicks
1612
Selections
491
Control group selections
577
Control groups set
103
Build and train orders
137
Abilities
97
Basic commands
40
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
13,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,285 4:32 6,570 9:05 9,855 13:37 13,140 18:10
Army3,950
Economy2,410
Production900
Technology1,270
Support4,610
Undead
11,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,285 4:32 6,570 9:05 9,855 13:37 13,140 18:10
Army4,485
Economy975
Production1,040
Technology1,170
Support3,370
18:10 / 18:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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