Replay
  • HumanStarbuck
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
  • Night ElfBlaST9Z
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 2
vs
Game length
00:11:57
Patch
1.36
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 21, 2023 by Stowka
Game breakdown

Starbuck (RHotzenplotz#2626)

285 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 3

Units

  • Peasant16
  • Footman10
  • Rifleman5
  • Spell Breaker5
  • Sorceress3
  • Mortar Team3
  • Priest2
  • Flying Machine1

Buildings

  • Farm10
  • Arcane Tower4
  • Scout Tower3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1
  • Guard Tower1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Plating
  • Swords
  • Priest Training

Items

  • Scroll of Regeneration2
  • Dust of Appearance1
  • Claws of Attack +61
  • Gloves of Haste1
  • Boots of Speed1
  • Potion of Mana1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 53 4 1 16 2 1
Used 444 139 514 305 7 0
Actions by type
Right clicks
935
Selections
502
Control group selections
1409
Control groups set
77
Build and train orders
164
Abilities
29
Basic commands
229
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

BlaST9Z (blaST9Z#2118)

271 APM

Heroes

  • Demon HunterLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Wisp21
  • Archer7
  • Dryad3
  • Druid of the Claw3

Buildings

  • Moon Well5
  • Ancient of Lore4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Circlet of Nobility1
  • Ring of Protection +41
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Staff of Teleportation1

Control groups

Group 123456
Set 93 13 9 1 2 1
Used 224 25 30 437 389 304
Actions by type
Right clicks
1087
Selections
394
Control group selections
1409
Control groups set
119
Build and train orders
90
Abilities
46
Basic commands
30
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
11,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,804 2:59 5,608 5:58 8,411 8:57 11,215 11:57
Army4,825
Economy1,585
Production960
Technology895
Support2,950
Nightelf
7,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,804 2:59 5,608 5:58 8,411 8:57 11,215 11:57
Army2,110
Economy1,260
Production950
Technology700
Support2,235
11:57 / 11:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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