Replay
  • Undead2964
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
  • HumanBlade
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:11:02
Patch
1.36
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 16, 2023 by kover2177
Game breakdown

2964 (undead2964#3201)

291 APM

Heroes

  • LichLevel 3
  • Death KnightLevel 2
  • Dark RangerLevel 1

Units

  • Ghoul16
  • Acolyte9
  • Obsidian Statue2

Buildings

  • Crypt6
  • Ziggurat4
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy2
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 125679
Set 42 12 3 1 1 1
Used 282 157 335 310 35 27
Actions by type
Right clicks
1186
Selections
544
Control group selections
1146
Control groups set
60
Build and train orders
84
Abilities
28
Basic commands
109
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Blade (Unique#22912)

261 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant11
  • Rifleman9
  • Footman7
  • Priest4

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Circlet of Nobility1
  • Ring of the Archmagi1

Control groups

Group 1234
Set 76 16 6 15
Used 241 106 53 214
Group 5690
Set 7 12 2 9
Used 233 157 0 4
Actions by type
Right clicks
994
Selections
389
Control group selections
1008
Control groups set
143
Build and train orders
76
Abilities
28
Basic commands
201
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

UndeadData incomplete
7,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,956 2:45 3,913 5:31 5,869 8:16 7,825 11:02
Army2,320
Economy675
Production1,520
Technology1,140
Support2,170

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
6,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,956 2:45 3,913 5:31 5,869 8:16 7,825 11:02
Army3,330
Economy825
Production490
Technology395
Support995

Partial spend: actions with unknown prices are excluded.

11:02 / 11:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays