Replay
  • Night ElfRalri
    1. Demon Hunter, level 2
  • UndeadLucifer
    1. Death Knight, level 3
vs
Game length
00:07:34
Patch
1.36
Downloads
37
Hammerfall
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 11, 2023 by kover2177
Game breakdown

Ralri (Ralri#3620)

238 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp12
  • Huntress4
  • Archer3

Buildings

  • Ancient Protector7
  • Moon Well4
  • Altar of Elders3
  • Ancient of War2
  • Ancient of Wonders1
  • Hunter's Hall1

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1235678
Set 10 11 2 2 6 1 1
Used 46 74 1 1 81 66 64
Actions by type
Right clicks
807
Selections
328
Control group selections
333
Control groups set
33
Build and train orders
51
Abilities
12
Basic commands
157
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Lucifer (LuChaeL#3162)

315 APM

Heroes

  • Death KnightLevel 3

Units

  • Ghoul13
  • Acolyte7
  • Gargoyle2

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Necropolis1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 12456
Set 81 2 1 2 1
Used 213 8 223 146 136
Actions by type
Right clicks
1105
Selections
273
Control group selections
726
Control groups set
87
Build and train orders
44
Abilities
15
Basic commands
84
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,280 1:53 2,560 3:47 3,840 5:40 5,120 7:34
Army1,170
Economy720
Production840
Technology0
Support2,390
Undead
4,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,280 1:53 2,560 3:47 3,840 5:40 5,120 7:34
Army1,910
Economy750
Production380
Technology420
Support970
7:34 / 7:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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