Replay
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 6
  • HumanCaSpeND
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:23:42
Patch
1.36
Downloads
41
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 8, 2023 by kover2177
Game breakdown

Ag3nt (ag3nt#21617)

242 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 6

Units

  • Peasant25
  • Priest19
  • Footman17
  • Spell Breaker11
  • Sorceress1
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower4
  • Arcane Vault3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • Plating

Items

  • Lesser Clarity Potion10
  • Scroll of Regeneration5
  • Scroll of Town Portal5
  • Potion of Lesser Invulnerability3
  • Scroll of Healing2
  • Potion of Healing2
  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1234
Set 96 42 7 9
Used 447 389 68 135
Group 5790
Set 5 4 4 7
Used 87 39 86 130
Actions by type
Right clicks
2353
Selections
955
Control group selections
1381
Control groups set
174
Build and train orders
330
Abilities
152
Basic commands
300
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
6

CaSpeND (CaSpEND#2247)

355 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Spell Breaker16
  • Peasant12
  • Priest11
  • Footman8
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Farm10
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 3
  • PlatingLevel 2

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 1235890
Set 324 176 41 12 5 12 40
Used 1550 1218 122 59 283 184 302
Actions by type
Right clicks
2324
Selections
911
Control group selections
3718
Control groups set
610
Build and train orders
195
Abilities
154
Basic commands
415
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
17,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,388 5:55 8,775 11:51 13,163 17:46 17,550 23:42
Army7,620
Economy2,260
Production640
Technology600
Support6,430
Human
14,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,388 5:55 8,775 11:51 13,163 17:46 17,550 23:42
Army6,625
Economy1,285
Production820
Technology390
Support5,185
23:42 / 23:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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