Replay
  • Night ElfRazerMoon
    1. Priestess of the Moon, level 3
vs
Game length
00:06:17
Patch
1.36
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Nov 4, 2023 by kover2177
Game breakdown

RazerMoon (RazerMoon#21126)

452 APM

Heroes

  • Priestess of the MoonLevel 3

Units

  • Wisp12
  • Huntress6
  • Archer1

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Life1
  • Ancient Protector1

Control groups

Group 123456
Set 14 31 32 11 1 2
Used 24 345 557 368 281 0
Actions by type
Right clicks
648
Selections
156
Control group selections
1575
Control groups set
91
Build and train orders
36
Abilities
89
Basic commands
142
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ANGRY KOREA MAN (KOREAKOREA#1357)

123 APM

Heroes

  • Blood MageLevel 2

Units

  • Peasant14
  • Footman9
  • Rifleman1

Buildings

  • Farm5
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Defend

Control groups

Group 1235
Set 5 12 2 1
Used 8 32 0 8
Actions by type
Right clicks
243
Selections
285
Control group selections
48
Control groups set
20
Build and train orders
65
Abilities
8
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 980 1:34 1,960 3:08 2,940 4:42 3,920 6:17
Army1,300
Economy1,060
Production330
Technology0
Support975
Human
3,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 980 1:34 1,960 3:08 2,940 4:42 3,920 6:17
Army1,420
Economy1,050
Production340
Technology360
Support750
6:17 / 6:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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