Replay
  • UndeadSheik
    1. Dreadlord, level 7
  • HumanCaSpeND
    1. Archmage, level 5
    2. Firelord, level 5
vs
Game length
00:21:56
Patch
1.36
Downloads
32
Echo Isles 2.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 28, 2023 by kover2177
Game breakdown

Sheik (sheik#2417)

246 APM

Heroes

  • DreadlordLevel 7

Units

  • Ghoul28
  • Acolyte11
  • Obsidian Statue10
  • Forest Troll Shadow Priest1
  • Gargoyle1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Disease Cloud
  • Destroyer Form

Items

  • Potion of Mana4
  • Rod of Necromancy3
  • Sacrificial Skull1
  • Scroll of Healing1
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 82 11 13 45 2 2 1
Used 623 168 437 244 70 22 4
Actions by type
Right clicks
2412
Selections
829
Control group selections
1568
Control groups set
156
Build and train orders
134
Abilities
88
Basic commands
164
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

CaSpeND (CaSpEND#2247)

306 APM

Heroes

  • ArchmageLevel 5
  • FirelordLevel 5

Units

  • Peasant25
  • Rifleman13
  • Flying Machine9
  • Footman7
  • Priest7
  • Sorceress1
  • Forest Troll Berserker1

Buildings

  • Farm7
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder
  • Flak Cannons

Items

  • Claws of Attack +62
  • Scroll of Healing2
  • Gloves of Haste1

Control groups

Group 1235
Set 271 157 43 34
Used 1056 825 45 45
Group 6890
Set 2 12 14 44
Used 10 276 234 329
Actions by type
Right clicks
1737
Selections
879
Control group selections
2820
Control groups set
577
Build and train orders
182
Abilities
29
Basic commands
387
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
11,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,930 5:29 5,860 10:58 8,790 16:27 11,720 21:56
Army5,730
Economy825
Production700
Technology1,265
Support3,200
Human
11,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,930 5:29 5,860 10:58 8,790 16:27 11,720 21:56
Army5,855
Economy1,875
Production810
Technology705
Support1,895
21:56 / 21:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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