Replay
  • UndeadHappy
    1. Lich, level 5
    2. Death Knight, level 1
  • HumanAnima
    1. Archmage, level 3
    2. Paladin, level 3
vs
Game length
00:13:14
Patch
1.36
Downloads
54
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 27, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

305 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 1

Units

  • Ghoul14
  • Acolyte11
  • Crypt Fiend8
  • Obsidian Statue3

Buildings

  • Ziggurat7
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1
  • Spirit Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Burrow

Items

  • Rod of Necromancy5
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 61 73 9 17 32
Used 532 242 22 307 188
Group 67890
Set 39 6 1 6 6
Used 3 0 3 14 0
Actions by type
Right clicks
1093
Selections
852
Control group selections
1311
Control groups set
250
Build and train orders
132
Abilities
59
Basic commands
274
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Anima (Palikare#2548)

241 APM

Heroes

  • ArchmageLevel 3
  • PaladinLevel 3

Units

  • Peasant26
  • Footman7
  • Rifleman6
  • Goblin Shredder5
  • Priest3

Buildings

  • Farm5
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long Rifles

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 46 25 9 2 1 1
Used 243 65 69 169 145 142
Actions by type
Right clicks
1279
Selections
632
Control group selections
833
Control groups set
84
Build and train orders
148
Abilities
32
Basic commands
129
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
10,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,685 3:18 5,370 6:37 8,055 9:55 10,740 13:14
Army4,000
Economy1,050
Production900
Technology1,065
Support3,725
Human
8,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,685 3:18 5,370 6:37 8,055 9:55 10,740 13:14
Army4,455
Economy1,950
Production670
Technology395
Support1,220
13:14 / 13:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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