Replay
  • HumanHawK
    1. Mountain King, level 5
    2. Archmage, level 3
    3. Paladin, level 1
  • HumanAnima
    1. Mountain King, level 6
    2. Archmage, level 3
    3. Paladin, level 3
vs
Game length
00:18:09
Patch
1.36
Downloads
50
Shallow Grave
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 27, 2023 by kover2177
Game breakdown

HawK (HawK#2797)

280 APM

Heroes

  • Mountain KingLevel 5
  • ArchmageLevel 3
  • PaladinLevel 1

Units

  • Peasant30
  • Footman9
  • Knight8
  • Priest5
  • Mortar Team3
  • Forest Troll Shadow Priest2
  • Flying Machine2
  • Forest Troll Berserker1
  • Mud Golem1

Buildings

  • Farm8
  • Scout Tower5
  • Arcane Tower3
  • Altar of Kings2
  • Barracks2
  • Guard Tower2
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Priest TrainingLevel 2
  • Animal War Training
  • Fragmentation Shards
  • Plating

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Potion of Healing3
  • Boots of Speed1
  • Staff of Sanctuary1
  • Scroll of Town Portal1
  • Staff of Teleportation1

Control groups

Group 1234
Set 105 21 17 12
Used 756 391 304 244
Group 5678
Set 4 2 4 2
Used 143 10 23 28
Actions by type
Right clicks
1383
Selections
1073
Control group selections
1899
Control groups set
167
Build and train orders
150
Abilities
76
Basic commands
245
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Anima (Palikare#2548)

212 APM

Heroes

  • Mountain KingLevel 6
  • ArchmageLevel 3
  • PaladinLevel 3

Units

  • Peasant16
  • Footman14
  • Knight11
  • Forest Troll Berserker5
  • Goblin Zeppelin4
  • Forest Troll Shadow Priest3
  • Priest3
  • Goblin Shredder1
  • Mortar Team1
  • Goblin Sapper1

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • SwordsLevel 3
  • PlatingLevel 2
  • Animal War Training
  • Priest TrainingLevel 2

Items

  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 58 30 9 4 1 2
Used 306 202 59 169 128 121
Actions by type
Right clicks
1473
Selections
759
Control group selections
985
Control groups set
104
Build and train orders
184
Abilities
122
Basic commands
145
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
13,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,213 4:32 8,425 9:04 12,638 13:36 16,850 18:09
Army5,370
Economy2,635
Production970
Technology1,165
Support3,490
Human
16,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,213 4:32 8,425 9:04 12,638 13:36 16,850 18:09
Army8,530
Economy1,585
Production1,120
Technology905
Support4,710
18:09 / 18:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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