Replay
  • HumanMisterWinner
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 2
  • HumanFish
    1. Mountain King, level 5
    2. Firelord, level 1
vs
Game length
00:11:20
Patch
1.36
Downloads
19
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 27, 2023 by kover2177
Game breakdown

MisterWinner (MisterWinner#21670)

202 APM

Heroes

  • ArchmageLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Footman11
  • Peasant9
  • Gryphon Rider5

Buildings

  • Farm6
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1

Items

  • Scroll of Regeneration3
  • Potion of Healing3
  • Staff of Sanctuary1

Control groups

Group 13456
Set 119 37 7 2 3
Used 201 149 143 280 58
Actions by type
Right clicks
645
Selections
352
Control group selections
831
Control groups set
168
Build and train orders
102
Abilities
13
Basic commands
130
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fish (Fish#14989)

196 APM

Heroes

  • Mountain KingLevel 5
  • FirelordLevel 1

Units

  • Peasant26
  • Footman9
  • Forest Troll Shadow Priest4
  • Flying Machine4
  • Forest Troll Berserker3

Buildings

  • Farm9
  • Scout Tower6
  • Guard Tower4
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Masonry
  • GunpowderLevel 2
  • Flak Cannons

Items

  • Lesser Clarity Potion7
  • Potion of Healing3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Potion of Mana1

Control groups

Group 123456
Set 19 11 6 6 4 1
Used 118 35 18 195 292 24
Actions by type
Right clicks
713
Selections
470
Control group selections
682
Control groups set
47
Build and train orders
123
Abilities
34
Basic commands
80
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,619 2:50 5,238 5:40 7,856 8:30 10,475 11:20
Army2,885
Economy675
Production620
Technology710
Support1,850
Human
10,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,619 2:50 5,238 5:40 7,856 8:30 10,475 11:20
Army3,130
Economy2,335
Production620
Technology1,160
Support3,230
11:20 / 11:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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