Replay
  • HumanAnima
    1. Mountain King, level 4
    2. Paladin, level 2
  • UndeadCas
    1. Crypt Lord, level 4
vs
Game length
00:11:25
Patch
1.36
Downloads
50
Hammerfall
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 27, 2023 by kover2177
Game breakdown

Anima (Palikare#2548)

196 APM

Heroes

  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant16
  • Footman13
  • Rifleman9
  • Goblin Zeppelin2
  • Priest1

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks2
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Town Hall1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Healing9
  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability1
  • Potion of Mana1

Control groups

Group 123456
Set 37 33 9 3 2 1
Used 214 62 30 164 115 101
Actions by type
Right clicks
731
Selections
407
Control group selections
686
Control groups set
85
Build and train orders
110
Abilities
39
Basic commands
131
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Cas (EmilyHuttson#1378)

261 APM

Heroes

  • Crypt LordLevel 4

Units

  • Necromancer12
  • Acolyte5
  • Ghoul4
  • Meatwagon4
  • Goblin Zeppelin2
  • Obsidian Statue1

Buildings

  • Ziggurat5
  • Altar of Darkness3
  • Necropolis3
  • Halls of the Dead2
  • Temple of the Damned2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Necromancer Training
  • Skeletal MasteryLevel 2
  • Exhume CorpsesLevel 2

Items

  • Rod of Necromancy3
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 1235
Set 55 64 66 52
Used 152 216 227 80
Actions by type
Right clicks
1181
Selections
519
Control group selections
675
Control groups set
237
Build and train orders
127
Abilities
19
Basic commands
175
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,919 2:51 5,838 5:42 8,756 8:33 11,675 11:25
Army4,215
Economy1,585
Production830
Technology395
Support4,650
UndeadData incomplete
8,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,919 2:51 5,838 5:42 8,756 8:33 11,675 11:25
Army3,820
Economy1,050
Production1,190
Technology1,015
Support1,870

Partial spend: actions with unknown prices are excluded.

11:25 / 11:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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