Replay
  • HumanAnima
    1. Mountain King, level 3
  • UndeadCas
    1. Beastmaster, level 2
vs
Game length
00:05:30
Patch
1.36
Downloads
20
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 27, 2023 by kover2177
Game breakdown

Anima (Palikare#2548)

238 APM

Heroes

  • Mountain KingLevel 3

Units

  • Peasant14
  • Footman8

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Vault1
  • Town Hall1

Items

  • Staff of Teleportation7
  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Boots of Speed1

Control groups

Group 123456
Set 15 26 2 1 1 1
Used 78 36 28 140 121 108
Actions by type
Right clicks
393
Selections
162
Control group selections
511
Control groups set
46
Build and train orders
67
Abilities
15
Basic commands
86
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Cas (EmilyHuttson#1378)

284 APM

Heroes

  • BeastmasterLevel 2

Units

  • Ghoul10
  • Acolyte5

Buildings

  • Nerubian Tower3
  • Crypt2
  • Ziggurat2
  • Tomb of Relics1
  • Altar of Darkness1

Upgrades

  • Backpack

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1235
Set 13 19 46 49
Used 58 70 179 124
Actions by type
Right clicks
618
Selections
193
Control group selections
431
Control groups set
127
Build and train orders
51
Abilities
9
Basic commands
98
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,306 1:22 2,613 2:45 3,919 4:07 5,225 5:30
Army1,080
Economy1,435
Production520
Technology0
Support2,190
Undead
3,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,306 1:22 2,613 2:45 3,919 4:07 5,225 5:30
Army1,200
Economy375
Production580
Technology350
Support780
5:30 / 5:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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