Replay
  • HumanBlade
    1. Archmage, level 4
vs
Game length
00:08:21
Patch
1.36
Downloads
39
Lost Temple LV
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 27, 2023 by kover2177
Game breakdown

Blade (Unique#22912)

242 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant18
  • Footman11

Buildings

  • Farm7
  • Scout Tower5
  • Guard Tower3
  • Workshop3
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Swords

Control groups

Group 1234
Set 57 19 2 20
Used 171 54 41 141
Group 5670
Set 7 13 2 5
Used 178 156 19 3
Actions by type
Right clicks
653
Selections
271
Control group selections
763
Control groups set
125
Build and train orders
60
Abilities
2
Basic commands
86
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

相见难别亦难 (xiangjiannan#1643)

161 APM

Heroes

  • Death KnightLevel 3

Units

  • Ghoul12
  • Acolyte9
  • Crypt Fiend1

Buildings

  • Ziggurat8
  • Nerubian Tower3
  • Altar of Darkness2
  • Halls of the Dead2
  • Spirit Tower2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12567
Set 6 30 1 1 1
Used 17 131 30 49 79
Actions by type
Right clicks
522
Selections
241
Control group selections
306
Control groups set
39
Build and train orders
51
Abilities
15
Basic commands
130
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,640 2:05 3,280 4:10 4,920 6:15 6,560 8:21
Army1,485
Economy1,735
Production920
Technology990
Support1,430
Undead
6,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,640 2:05 3,280 4:10 4,920 6:15 6,560 8:21
Army1,655
Economy900
Production560
Technology1,230
Support1,895
8:21 / 8:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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