Replay
  • Night ElfLiiLD.C
    1. Beastmaster, level 2
vs
Game length
00:06:20
Patch
1.36
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 22, 2023 by Stowka
Game breakdown

LiiLD.C (LiiLDC#2753)

215 APM

Heroes

  • BeastmasterLevel 2

Units

  • Wisp12
  • Archer7
  • Huntress4

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Control groups

Group 123459
Set 70 6 1 1 1 19
Used 271 15 247 3 0 4
Actions by type
Right clicks
372
Selections
194
Control group selections
540
Control groups set
98
Build and train orders
51
Abilities
4
Basic commands
80
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JohnnyCage (OceanEyes#21514)

352 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant22
  • Footman8

Buildings

  • Farm4
  • Scout Tower3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1

Control groups

Group 12345
Set 27 1 1 2 8
Used 342 262 413 37 33
Group 6789
Set 2 2 1 2
Used 14 0 0 0
Actions by type
Right clicks
511
Selections
357
Control group selections
1101
Control groups set
46
Build and train orders
63
Abilities
12
Basic commands
90
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
4,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,059 1:35 2,118 3:10 3,176 4:45 4,235 6:20
Army1,690
Economy720
Production480
Technology320
Support930
Human
4,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,059 1:35 2,118 3:10 3,176 4:45 4,235 6:20
Army1,080
Economy2,035
Production520
Technology70
Support530
6:20 / 6:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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