Replay
  • UndeadCement
    1. Lich, level 4
    2. Death Knight, level 4
    3. Dreadlord, level 3
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:19:11
Patch
1.36
Downloads
30
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 21, 2023 by kover2177
Game breakdown

Cement (Cement#21970)

228 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 4
  • DreadlordLevel 3

Units

  • Ghoul11
  • Gargoyle11
  • Acolyte7
  • Obsidian Statue7
  • Forest Troll Shadow Priest1
  • Crypt Fiend1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature AttackLevel 3
  • Stone Form
  • Creature Carapace

Items

  • Rod of Necromancy7
  • Scroll of Town Portal3
  • Boots of Speed1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234
Set 88 23 4 1
Used 479 367 178 141
Actions by type
Right clicks
1669
Selections
792
Control group selections
1165
Control groups set
116
Build and train orders
163
Abilities
96
Basic commands
315
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
2

MisterWinner (MisterWinner#21670)

209 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Flying Machine23
  • Peasant11
  • Footman10
  • Gryphon Rider7
  • Knight2

Buildings

  • Farm10
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Flak Cannons
  • Gunpowder
  • Flying Machine Bombs
  • Animal War Training
  • Storm Hammers
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion1
  • Staff of Sanctuary1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 108 37 37 7 1 2
Used 473 286 249 124 343 53
Actions by type
Right clicks
1127
Selections
590
Control group selections
1528
Control groups set
192
Build and train orders
164
Abilities
51
Basic commands
296
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
12,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,079 4:47 6,158 9:35 9,236 14:23 12,315 19:11
Army5,055
Economy525
Production700
Technology1,140
Support4,895
Human
11,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,079 4:47 6,158 9:35 9,236 14:23 12,315 19:11
Army6,100
Economy825
Production620
Technology1,210
Support2,615
19:11 / 19:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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