Replay
  • HumanTGW
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 2
  • UndeadOwer
    1. Lich, level 5
    2. Death Knight, level 2
    3. Dreadlord, level 2
vs
Game length
00:15:50
Patch
1.36
Downloads
45
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 18, 2023 by kover2177
Game breakdown

TGW (РозовыйПони#228941)

206 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 2
  • PaladinLevel 2

Units

  • Peasant19
  • Footman13
  • Flying Machine10
  • Priest2
  • Knight2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower4
  • Barracks2
  • Workshop2
  • Altar of Kings1
  • Arcane Vault1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Priest TrainingLevel 2
  • Gunpowder
  • Flak Cannons
  • Plating
  • Animal War Training
  • Flying Machine Bombs

Items

  • Lesser Clarity Potion6
  • Scroll of Regeneration5
  • Potion of Healing4
  • Staff of Sanctuary2
  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 12345
Set 221 70 68 38 8
Used 185 52 68 57 11
Group 7890
Set 4 2 3 2
Used 230 227 77 1
Actions by type
Right clicks
824
Selections
602
Control group selections
908
Control groups set
416
Build and train orders
184
Abilities
24
Basic commands
233
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ower (ImNoobUD#2629)

289 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 2
  • DreadlordLevel 2

Units

  • Ghoul20
  • Acolyte14
  • Gargoyle5
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Halls of the Dead3
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Necropolis1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature CarapaceLevel 2
  • Ghoul Frenzy
  • Destroyer FormLevel 2

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 123456
Set 66 7 2 1 1 2
Used 873 231 605 225 322 71
Actions by type
Right clicks
1209
Selections
525
Control group selections
2327
Control groups set
79
Build and train orders
166
Abilities
75
Basic commands
130
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
12,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,049 3:57 6,098 7:55 9,146 11:52 12,195 15:50
Army4,130
Economy1,810
Production930
Technology1,295
Support4,030
UndeadData incomplete
10,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,049 3:57 6,098 7:55 9,146 11:52 12,195 15:50
Army3,875
Economy1,275
Production720
Technology1,805
Support3,000

Partial spend: actions with unknown prices are excluded.

15:50 / 15:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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