Replay
  • HumanTiMofan
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:07:09
Patch
1.36
Downloads
35
Twisted Meadows 1.1
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 12, 2023 by kover2177
Game breakdown

Fortitude (Afterall#11984)

231 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant8
  • Footman8
  • Forest Troll Berserker3

Buildings

  • Farm5
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 1234
Set 71 91 46 21
Used 120 132 118 49
Actions by type
Right clicks
538
Selections
323
Control group selections
419
Control groups set
229
Build and train orders
50
Abilities
2
Basic commands
63
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TiMofan (巴黎街头落满樱花#3798)

288 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant15
  • Footman5
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest2

Buildings

  • Farm5
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Tower1

Control groups

Group 12345
Set 184 23 21 2 1
Used 341 67 35 81 180
Actions by type
Right clicks
424
Selections
327
Control group selections
704
Control groups set
231
Build and train orders
76
Abilities
27
Basic commands
230
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
4,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 1:47 2,328 3:34 3,491 5:21 4,655 7:09
Army1,815
Economy600
Production640
Technology390
Support985
Human
4,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 1:47 2,328 3:34 3,491 5:21 4,655 7:09
Army1,800
Economy1,125
Production340
Technology710
Support680
7:09 / 7:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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