Replay
  • UndeadHappy
    1. Lich, level 5
    2. Death Knight, level 4
    3. Dark Ranger, level 4
  • HumanTiMofan
    1. Archmage, level 6
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:19:48
Patch
1.36
Downloads
54
Northern Isles
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 12, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

296 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 4
  • Dark RangerLevel 4

Units

  • Ghoul37
  • Acolyte16
  • Banshee8
  • Obsidian Statue7

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Halls of the Dead2
  • Spirit Tower2
  • Black Citadel2
  • Temple of the Damned2
  • Necropolis1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • Web
  • Banshee TrainingLevel 2
  • Unholy StrengthLevel 3
  • Unholy ArmorLevel 2
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Potion of Lesser Invulnerability3
  • Circlet of Nobility2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12345
Set 76 59 5 19 24
Used 809 503 77 295 222
Group 6790
Set 28 4 4 3
Used 5 0 19 0
Actions by type
Right clicks
1526
Selections
1319
Control group selections
1930
Control groups set
222
Build and train orders
226
Abilities
118
Basic commands
430
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

TiMofan (巴黎街头落满樱花#3798)

280 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant27
  • Rifleman11
  • Mortar Team8
  • Footman7
  • Priest6
  • Goblin Shredder2
  • Flying Machine1

Buildings

  • Farm10
  • Scout Tower6
  • Barracks3
  • Arcane Tower3
  • Guard Tower3
  • Workshop3
  • Town Hall2
  • Keep2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 4
  • Long Rifles
  • Priest TrainingLevel 3
  • Fragmentation Shards

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Claws of Attack +61
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1
  • Scroll of Healing1

Control groups

Group 12345
Set 356 29 35 13 1
Used 669 215 174 94 302
Actions by type
Right clicks
1105
Selections
1143
Control group selections
1454
Control groups set
434
Build and train orders
298
Abilities
119
Basic commands
889
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
17,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,405 4:57 8,810 9:54 13,215 14:51 17,620 19:48
Army7,080
Economy1,425
Production1,210
Technology2,105
Support5,800
HumanData incomplete
16,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,405 4:57 8,810 9:54 13,215 14:51 17,620 19:48
Army6,300
Economy2,795
Production1,380
Technology1,505
Support4,215

Partial spend: actions with unknown prices are excluded.

19:48 / 19:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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