Replay
  • HumanHawK
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadINSUPERABLE
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dark Ranger, level 2
vs
Game length
00:16:05
Patch
1.36
Downloads
33
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 12, 2023 by kover2177
Game breakdown

HawK (HawK#2797)

270 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant31
  • Footman8
  • Knight5
  • Flying Machine1

Buildings

  • Farm10
  • Scout Tower4
  • Barracks2
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Guard Tower1
  • Arcane Sanctum1

Upgrades

  • PlatingLevel 3
  • SwordsLevel 3
  • Animal War Training
  • Flak Cannons
  • Priest Training

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 170 14 7 17
Used 580 246 277 188
Group 5678
Set 3 1 8 1
Used 206 8 33 32
Actions by type
Right clicks
1224
Selections
841
Control group selections
1570
Control groups set
221
Build and train orders
146
Abilities
29
Basic commands
238
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

INSUPERABLE (iNSUPERABLE#11842)

238 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2
  • Dark RangerLevel 2

Units

  • Ghoul34
  • Acolyte16
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt3
  • Nerubian Tower3
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Unholy StrengthLevel 2
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Scroll of Healing3
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 76 17 3 4 2 1
Used 454 14 166 142 139 162
Actions by type
Right clicks
1608
Selections
654
Control group selections
1077
Control groups set
103
Build and train orders
124
Abilities
55
Basic commands
155
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Timeline

Human
11,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,014 4:01 6,028 8:02 9,041 12:03 12,055 16:05
Army2,405
Economy2,710
Production930
Technology1,075
Support4,040
Undead
12,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,014 4:01 6,028 8:02 9,041 12:03 12,055 16:05
Army4,680
Economy1,425
Production1,060
Technology1,120
Support3,770
16:05 / 16:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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