Replay
  • UndeadHappy
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 2
  • UndeadTeD
    1. Death Knight, level 2
    2. Lich, level 3
vs
Game length
00:10:57
Patch
1.36
Downloads
60
Last Refuge 1.5
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 11, 2023 by kover2177
Game breakdown

Happy (Happy#2384)

305 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul8
  • Acolyte7
  • Obsidian Statue5

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Ghoul Frenzy
  • Burrow
  • BackpackLevel 2
  • Destroyer Form

Items

  • Circlet of Nobility4
  • Rod of Necromancy2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 12345
Set 54 41 2 21 25
Used 359 300 16 151 220
Group 6790
Set 30 10 9 9
Used 12 1 7 0
Actions by type
Right clicks
968
Selections
676
Control group selections
1066
Control groups set
201
Build and train orders
86
Abilities
44
Basic commands
249
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TeD (狂奔的泰迪熊#3853)

266 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 3

Units

  • Crypt Fiend5
  • Acolyte3
  • Obsidian Statue3
  • Ghoul2

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature CarapaceLevel 2
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 12345
Set 299 26 8 8 1
Used 315 245 98 94 110
Actions by type
Right clicks
1214
Selections
329
Control group selections
862
Control groups set
342
Build and train orders
64
Abilities
28
Basic commands
39
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
7,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,799 2:44 3,598 5:28 5,396 8:12 7,195 10:57
Army1,960
Economy525
Production795
Technology1,045
Support2,870

Partial spend: actions with unknown prices are excluded.

Undead
6,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,799 2:44 3,598 5:28 5,396 8:12 7,195 10:57
Army1,915
Economy225
Production700
Technology970
Support2,270
10:57 / 10:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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