Replay
  • OrcHitman
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
  • Night ElfArk
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 3
    3. Goblin Tinker, level 2
vs
Game length
00:16:57
Patch
1.36
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 9, 2023 by kover2177
Game breakdown

Hitman (Ethereal#1992)

241 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 5

Units

  • Raider11
  • Peon10
  • Shaman8
  • Troll Headhunter/Berserker7
  • Grunt3
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Watch Tower3
  • Voodoo Lounge2
  • Spirit Lodge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Reinforced Defenses
  • Shaman Training
  • Armor
  • Melee Weapons
  • Pillage

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Dust of Appearance4
  • Scroll of Speed3
  • Potion of Mana3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Claws of Attack +61
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 123456
Set 24 15 2 8 3 2
Used 235 235 483 295 3 0
Actions by type
Right clicks
1132
Selections
786
Control group selections
1251
Control groups set
54
Build and train orders
294
Abilities
188
Basic commands
267
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Ark (ark#1284)

283 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 3
  • Goblin TinkerLevel 2

Units

  • Druid of the Talon22
  • Wisp21
  • Archer5

Buildings

  • Moon Well9
  • Altar of Elders2
  • Ancient of Wind2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Druid of the Talon TrainingLevel 2

Items

  • Scroll of Healing2
  • Dust of Appearance1
  • Orb of Venom1
  • Staff of Preservation1
  • Moonstone1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 10 20 2 2 1 2
Used 298 542 26 200 137 234
Actions by type
Right clicks
1780
Selections
1097
Control group selections
1437
Control groups set
37
Build and train orders
118
Abilities
102
Basic commands
120
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
12,865

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,216 4:14 6,433 8:28 9,649 12:42 12,865 16:57
Army4,820
Economy1,135
Production805
Technology515
Support5,590
Nightelf
10,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,216 4:14 6,433 8:28 9,649 12:42 12,865 16:57
Army3,620
Economy1,600
Production810
Technology650
Support3,380
16:57 / 16:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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