Replay
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 3
  • HumanKas
    1. Archmage, level 4
    2. Mountain King, level 8
vs
Game length
00:12:36
Patch
1.36
Downloads
44
Tidehunters 1.2
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 7, 2023 by kover2177
Game breakdown

Leon (Leon#23655)

444 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant12
  • Footman9
  • Priest7
  • Goblin Zeppelin1
  • Spell Breaker1

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 204 50 108 29 18 9
Used 950 351 362 207 599 42
Actions by type
Right clicks
1760
Selections
609
Control group selections
2511
Control groups set
418
Build and train orders
100
Abilities
56
Basic commands
94
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kas (MagicGnome#221204)

204 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 8

Units

  • Footman17
  • Peasant13
  • Priest3
  • Spell Breaker3
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • Plating

Control groups

Group 1234590
Set 25 69 3 8 1 1 1
Used 201 89 120 215 205 0 0
Actions by type
Right clicks
649
Selections
536
Control group selections
830
Control groups set
108
Build and train orders
131
Abilities
34
Basic commands
226
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,858 3:09 3,715 6:18 5,573 9:27 7,430 12:36
Army2,615
Economy900
Production640
Technology460
Support1,665
Human
7,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,858 3:09 3,715 6:18 5,573 9:27 7,430 12:36
Army3,960
Economy975
Production820
Technology530
Support1,145
12:36 / 12:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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