Replay
  • HumanKas
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 5
  • HumanLeon
    1. Archmage, level 6
    2. Mountain King, level 3
vs
Game length
00:21:31
Patch
1.36
Downloads
48
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 7, 2023 by kover2177
Game breakdown

Kas (MagicGnome#221204)

220 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 5

Units

  • Peasant17
  • Priest14
  • Spell Breaker10
  • Footman8
  • Sorceress7
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Swords

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Tome of Retraining1

Control groups

Group 12345
Set 65 30 5 5 2
Used 478 292 170 238 198
Actions by type
Right clicks
1516
Selections
1059
Control group selections
1376
Control groups set
107
Build and train orders
119
Abilities
126
Basic commands
364
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Leon (Leon#23655)

397 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 3

Units

  • Peasant30
  • Footman13
  • Spell Breaker6
  • Priest5
  • Mortar Team4
  • Knight3
  • Goblin Shredder2
  • Goblin Zeppelin1
  • Flying Machine1

Buildings

  • Farm12
  • Arcane Tower7
  • Scout Tower6
  • Barracks2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Keep1
  • Castle1
  • Workshop1

Upgrades

  • Masonry
  • PlatingLevel 2
  • SwordsLevel 2
  • Priest Training
  • Fragmentation Shards
  • Animal War Training
  • Armor

Items

  • Scroll of Regeneration3
  • Potion of Healing3
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Potion of Mana1
  • Ivory Tower1
  • Staff of Sanctuary1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 273 30 109 30 41 4 1
Used 1508 173 635 170 1108 27 6
Actions by type
Right clicks
2674
Selections
1072
Control group selections
3627
Control groups set
488
Build and train orders
192
Abilities
90
Basic commands
311
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,815 5:22 7,630 10:45 11,445 16:08 15,260 21:31
Army6,445
Economy1,660
Production820
Technology320
Support2,150
Human
15,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,815 5:22 7,630 10:45 11,445 16:08 15,260 21:31
Army6,265
Economy2,635
Production940
Technology1,305
Support4,115
21:31 / 21:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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