Replay
  • Night ElfDise
    1. Keeper of the Grove, level 3
  • HumanKas
    1. Mountain King, level 3
vs
Game length
00:08:12
Patch
1.36
Downloads
40
Autumn Leaves 2.0
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 4, 2023 by kover2177
Game breakdown

Dise (DiSe22#2860)

247 APM

Heroes

  • Keeper of the GroveLevel 3

Units

  • Wisp16
  • Huntress11
  • Archer1

Buildings

  • Moon Well4
  • Ancient Protector3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Sentinel

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 12 6 7 2 1 2
Used 59 45 28 165 229 184
Actions by type
Right clicks
805
Selections
275
Control group selections
710
Control groups set
30
Build and train orders
45
Abilities
28
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Kas (MagicGnome#221204)

220 APM

Heroes

  • Mountain KingLevel 3

Units

  • Peasant23
  • Footman10

Buildings

  • Farm5
  • Altar of Kings2
  • Scout Tower2
  • Town Hall2
  • Arcane Tower2
  • Barracks1
  • Arcane Vault1

Items

  • Boots of Speed1

Control groups

Group 12345
Set 13 16 2 3 4
Used 117 66 128 184 169
Actions by type
Right clicks
459
Selections
308
Control group selections
664
Control groups set
38
Build and train orders
60
Abilities
9
Basic commands
186
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
5,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,336 2:03 2,673 4:06 4,009 6:09 5,345 8:12
Army2,275
Economy960
Production480
Technology50
Support1,485
Human
5,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,336 2:03 2,673 4:06 4,009 6:09 5,345 8:12
Army1,350
Economy2,495
Production520
Technology140
Support840
8:12 / 8:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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