Replay
  • UndeadLuna
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
  • OrcSoin
    1. Blademaster, level 5
    2. Shadow Hunter, level 4
    3. Tauren Chieftain, level 4
vs
Game length
00:19:30
Patch
1.36
Downloads
42
Terenas Stand LV
Download map
Game
1v1 on patch 1.36
File
.w3g
Uploaded
Oct 2, 2023 by kover2177
Game breakdown

Luna (AlyLuna#3589)

220 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Ghoul29
  • Acolyte12
  • Obsidian Statue6
  • Gargoyle2
  • Crypt Fiend2

Buildings

  • Altar of Darkness9
  • Ziggurat8
  • Black Citadel4
  • Crypt3
  • Halls of the Dead2
  • Nerubian Tower2
  • Necropolis2
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1
  • Spirit Tower1
  • Boneyard1
  • Sacrificial Pit1

Upgrades

  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Unholy Armor
  • Unholy Strength

Items

  • Orb of Corruption4
  • Rod of Necromancy3
  • Dust of Appearance2
  • Potion of Mana2
  • Circlet of Nobility1
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 12345
Set 113 62 7 8 18
Used 605 306 156 147 112
Actions by type
Right clicks
1631
Selections
625
Control group selections
1326
Control groups set
208
Build and train orders
203
Abilities
82
Basic commands
136
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Soin (전소인#3190)

361 APM

Heroes

  • BlademasterLevel 5
  • Shadow HunterLevel 4
  • Tauren ChieftainLevel 4

Units

  • Peon21
  • Troll Headhunter/Berserker17
  • Raider7
  • Grunt5
  • Kodo Beast4
  • Wind Rider1
  • Forest Troll Berserker1
  • Goblin Zeppelin1

Buildings

  • Orc Burrow7
  • Voodoo Lounge3
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Beastiary1
  • Fortress1
  • War Mill1

Upgrades

  • Pillage
  • Reinforced Defenses
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase
  • Ranged WeaponsLevel 2

Items

  • Healing Salve6
  • Potion of Lesser Invulnerability3
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Scroll of Healing2
  • Tiny Great Hall1
  • Orb of Lightning1
  • Scroll of Town Portal1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 12345
Set 42 23 9 6 2
Used 718 574 153 266 43
Group 6789
Set 1 2 2 2
Used 254 163 76 10
Actions by type
Right clicks
2656
Selections
1385
Control group selections
2257
Control groups set
89
Build and train orders
205
Abilities
110
Basic commands
278
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

UndeadData incomplete
16,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,213 4:52 8,425 9:45 12,638 14:37 16,850 19:30
Army5,460
Economy1,350
Production2,610
Technology2,460
Support4,970

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
15,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,213 4:52 8,425 9:45 12,638 14:37 16,850 19:30
Army6,325
Economy2,345
Production505
Technology1,015
Support5,015

Partial spend: actions with unknown prices are excluded.

19:30 / 19:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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