Replay
  • HumanHawK
    1. Archmage, level 4
    2. Blood Mage, level 4
  • Night ElfWarchiefRich
    1. Warden, level 5
    2. Demon Hunter, level 5
vs
Game length
00:21:35
Patch
1.26
Downloads
100
Echo Isles
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

HawK (LookAround)

312 APM

Heroes

  • ArchmageLevel 6
  • Blood MageLevel 4

Units

  • Rifleman19
  • Peasant9
  • Spell Breaker7
  • Footman6
  • Priest5
  • Sorceress5
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Farm11
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Healing4
  • Boots of Speed2
  • Dust of Appearance1
  • Tome of Retraining1

Control groups

Group 1234
Set 88 34 23 8
Used 1179 753 243 324
Group 5678
Set 4 2 3 2
Used 245 10 36 61
Actions by type
Right clicks
1890
Selections
1268
Control group selections
2851
Control groups set
164
Build and train orders
138
Abilities
107
Basic commands
247
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

WarchiefRich (HuntressShaped)

236 APM

Heroes

  • WardenLevel 5
  • Demon HunterLevel 5

Units

  • Wisp21
  • Druid of the Claw14
  • Dryad8
  • Archer4
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest2

Buildings

  • Moon Well8
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring
  • Reinforced HidesLevel 4
  • Mark of the ClawLevel 2
  • Strength of the Wild
  • Nature's Blessing

Items

  • Moonstone3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Orb of Venom1
  • Staff of Preservation1
  • Anti-magic Potion1
  • Lesser Clarity Potion1

Control groups

Group 1236890
Set 96 17 9 2 3 1 1
Used 517 243 23 19 239 127 130
Actions by type
Right clicks
2242
Selections
911
Control group selections
1298
Control groups set
129
Build and train orders
170
Abilities
123
Basic commands
153
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
13,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,488 5:23 6,975 10:47 10,463 16:11 13,950 21:35
Army8,540
Economy675
Production490
Technology465
Support3,780
NightelfData incomplete
13,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,488 5:23 6,975 10:47 10,463 16:11 13,950 21:35
Army6,130
Economy1,260
Production640
Technology1,320
Support4,235

Partial spend: actions with unknown prices are excluded.

21:35 / 21:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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